![fluid app github fluid app github](https://devblogs.microsoft.com/microsoft365dev/wp-content/uploads/sites/73/2021/10/collab-apps-workshop_blog.png)
Is it not yet convincing for you? Then you are a type a person that this app is made for. Believe it or not you will become happy playing it, squeezing every seconds from it, to experience love and connection to our big universe. When you first launch it you gonna be freeze by a beauty, that magnificence, that you have never ever seen before. This beautiful creation can help you to chill, relieve this pesky stress from your mind and enjoy your moment of life, right now. Let me pull a few quotes from Pavel’s “about” on the App Store to give you a feel for the app and for the developer himself. It sounds so very clinical to describe Fluid Simulator. Don’t tell Bart, but one of the ways I focus on the intricacies of the JavaScript he’s explaining or the details of a particular hack on Security Bits is by playing with Fluid Simulator. But I have found that if I have something mindless to do with my fingers while I’m listening to someone, I can actually pay better attention.
![fluid app github fluid app github](https://blog.codewithdan.com/wp-content/uploads/2021/11/2021-11-09_10-31-05-270x250.png)
I find it difficult to focus on one thing at a time. I have a lot of trouble paying attention. I’m not sure why that’s free, I would have charged for it.
FLUID APP GITHUB FOR FREE
For free he lets you even take screenshots to try and capture the beauty of your fleeting creations. If you throw Pavel the grand sum of $4 as an in-app purchase, you get even more switches to play with like pressure and edge and emboss and fringe and pixelated and flare and more and more. You can even save presets of your settings so if you find combinations that please you, you don’t have to be afraid of losing them when you play with the switches. As you play with these settings, you’ll realize you’ve got nearly endless combinations you can create. in fluid dynamics but I’m thinking maybe Pavel does because the toggles and sliders make really interesting differences to the look of your dynamic playground. There are viscosity and radius and time and vorticity and bloom and sun rays and speculate and more! There are a ton of settings to mess with that change the behavior of the light as you paint with your fingers. Pretty soon you’ll think, “well that was swell but what else can it do?” That”s where the little circle comes into play.
![fluid app github fluid app github](https://paveldogreat.github.io/WebGL-Fluid-Simulation/logo.png)
I installed Fluid Simulation on my moto g7 from the Google Play Store and it’s just as gorgeous and fun there with multi-touch. If two fingers look so cool, how about 3? 5? 10! Technically you can do multi-touch on iPhone, but it may not occur to you straight away and once you get past a couple you can’t see the colors for all the fingers in the way.īut wait, Allison, I’m on Android! What about me? I want to play! Good news – Pavel loves you too. As soon as you’re on this bigger surface, it will occur to you to add a second finger. If you put Fluid on an iPad, it feels even more like painting with liquid light because of the giant surface. If you do it just right you can get the different colors to bang into each other like little mushroom clouds of color. Each stroke lingers, so adding strokes adds this beautiful cacophony of light together. Wait, if I touch it and get light, what if I move my finger around? Suddenly you’re painting with glorious light that moves like, well, a fluid simulation! Your first touch might be shades of yellow, the second pink, the third turquoise. You will be rewarded with a glorious burst of colored light where you touched, which will fade in a moment. For a moment you’ll be baffled, but the only logical thing to do is touch the screen. When you launch the app, all you’ll see is a black background with a hollow, white circle in the upper left. The app is called Fluid Simulation by Pavel Dobryakov for iOS. I’ve found something that’s not a game but it’s also not productive in any way. But I think the time has come to review something frivolous and only for entertainment. Lately I’ve been posting a lot of very deep technical articles, and reviews of very useful applications and products.